Golang Project Structure

Tutorials, tips and tricks for writing and structuring code in Go (with additional content for other programming languages)

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Basic Guide to Game Theory

Portrait of Niccolò Machiavelli, a philosopher and historian who wrote during the time of the Italian Renaissance.

The steganographic strategies we saw that prisoners could use to hide their communications in the previous post I wrote made me think about the somewhat related yet broader subject of game theory. This field has its own very famous Prisoners’ Dilemma, as we shall see later. This introduction to game theory is designed for a […]

Why Did MiniScribe Try to Use Bricks as Hard Drives?

I’m going to take a little diversion from discussing Go code today in order to share a curious story from the history of computing. What Was MiniScribe? MiniScribe was established in 1980 as a manufacturer of computer hard-disk drives (HDDs), and it had soon become an important supplier to the fast-growing tech industry. The company’s […]