Golang Project Structure

Tips and tricks for writing and structuring Go code

go programming


How to Test Code in Go

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Testing should be considered an essential part of the software-development process, because it helps to ensure that our code works as expected when handling a wide range of reasonable values as input. So today we are going to look at how to write tests in Go, using the built-in syntax, and how to run the […]

Let’s Do the Knuth Shuffle

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I know it sounds like a funky dance move, but the Knuth shuffle is actually an elegant method for randomly rearranging the elements in an array — or, as we Gophers tend to prefer, a slice. The algorithm is very easy to understand and implement, which means that you should be able to use it […]

Companies Using Go Code in Production Right Now

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We spend a lot of time on this blog thinking about things like syntax and code style, or building example projects, but today I want to zoom out and look at Go programming from a bigger perspective. Who Uses Go in Real-World Applications? Since Go is one of the most popular languages being used in […]

How to Make Go Structs More Efficient

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It may be surprising to learn that two Go structs can contain exactly the same fields and yet one can require more — or less — memory than the other. Since we generally want to ensure that we never use more memory than required, we are going to look at a technique called structure packing […]

Guide to Printing to the Console in Go

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Most programs will need to emit some kind of output if they’re going to be useful to the people using them. So today we will look at the various ways to print content to the console in Go, focusing on four related functions in particular. Introducing the Fmt Package The Go standard library’s functions for […]

Did You Know That Slices in Go Can Take Three Indices?

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I’m going to show you a little snippet of syntax today that even many experienced Go programmers may not be aware exists, which involves performing an operation on an array or slice with the use of three different indices. We’ll look in more detail at this special syntax that’s used in a slice-indexing operation below. […]

Rob Pike’s Go Proverbs (Part One)

This post is the start of an upcoming three-part series which will explain twelve Go proverbs. In this context, the word “proverb” is just used as a fancier term for a “short, snappy saying”. The proverbs that we’ll be discussing come from a talk given by Rob Pike in the early days of Go. Rob […]

How to Determine if a Year Is a Leap Year

Not all years are of the same length — some are shorter or longer than others — so if you’re writing code that deals with dates and durations, it may be important to take account of this. What Is a Leap Year? In the Gregorian calendar, a leap year has 366 days, whereas other years […]