Golang Project Structure

Tutorials, tips and tricks for writing and structuring code in Go (with additional content for other programming languages)

slices

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Reversing a Slice

Slices in Go are equivalent to the data structures known as dynamic arrays or vectors in other programming languages. They simply allow us to collect data of the same type together, making it easy to access and pass around. Sometimes you may want to reverse the current order of your data, and this post discusses […]