Golang Project Structure

Tutorials, tips and tricks for writing and structuring code in Go (with additional content for other programming languages)

mathematics

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Ways to Work Out the Average Colour of an Image

It’s reasonable to look at a picture and to wonder how it might look if it were distilled down into a single colour, which somehow still encapsulates a sense of the original. In this post, we will look at various methods that can be used to calculate the average colour of an image in Go, […]

What Is Conway’s Game of Life?

This post will discuss the Game of Life, which is: a zero-player game, famous in the history of computing; a cellular automaton; a deterministic system that follows a simple ruleset; a creation of the British mathematician John Conway. Don’t worry if you don’t entirely understand what all those terms mean, because we’re going to go […]

Representing Money in the Go Programming Language

If you’re building a web app or program that handles sales from customers, you may need to find a reliable way of representing money in Golang. There’s no single way to do it, since the language does not have a primitive type that is intended to hold monetary values. In this post, I will go […]

Playing With the Fibonacci Sequence in Go

You may have studied the Fibonacci sequence in school, but it’s also useful to know how to work with Fibonacci numbers as a professional software engineer or web developer, because it’s the kind of thing that job interviewers may ask us questions about when they want to test our knowledge or gauge our ability to […]